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ByteGraph

An internal ByteDance distributed graph database using a two-tier architecture with durable storage and cache layers. Optimizes for social graph workloads with an edge-tree data structure and adaptive caching. Not publicly available.

Overall rank
#69
First released
2018
License
Proprietary
Built with
C++

Details

Vendor
ByteDance
Type
Other
Category
Enterprise
Status
Inactive — ByteDance internal system. Not publicly available.
License
Proprietary
Language
C++
Query Languages
Gremlin
Protocols
Unknown

Feature scores

Community & Business

Active development
0%
No updates in 6+ months
Commercial support
0%
No commercial support
Live community
0%
No community activity data
Open Source
0%
Closed source
Pricing
0%
No pricing information
Trendiness
0%
Declining trend

Deployment

Containerization
0%
No container image
Work as dedicated instance
Can run as standalone server
Work as embedded
0%
Standalone only
Testing in-memory version
0%
No in-memory option

Platform

Operating on Linux
0%
Not supported
Operating on Windows
0%
Not supported
SaaS offering
0%
Self-hosted only

Operations

Automatic updates
0%
Manual updates only
Client side caching
0%
No client-side caching
Data versioning support
Version control for data
Live backups
0%
No live backups

Distribution

Cluster Re-balancing
0%
No auto-rebalancing
Data Distribution
Data sharding supported
High-Availability
HA mechanisms available
Query Distribution
Distributed query execution
Replication support
Replication available

Developer Experience

Data types defined
50%
Basic data types only
Logging/Auditing
Event logging supported
Object-Graph Mapper
0%
No object mapper
Reactive programming
0%
No reactive programming
Documentation up-to-date
0%
No documentation
Binary protocol
0%
Text-based protocols only
CLI
0%
No CLI
GUI
0%
No GUI

Data Model

Multi-database
0%
Graph-only
Graph-native data
Native graph storage
REST API
0%
No REST API
Query Language
Standard query language (Cypher/Gremlin)

Transactions

Granular locking
Object-level locking
Multiple isolation levels
0%
Read uncommitted only
Read committed transaction
Read committed available
Transaction support
ACID transactions

Schema & Security

Constraints
0%
No constraints
Schema support
Schema definition tools
Secondary indexes
0%
Primary index only
Server side procedures
0%
No stored procedures
Triggers
0%
No triggers
Authentication
0%
No authentication
Authorization
0%
No authorization
Data encryption
0%
No encryption
Sources 4 references

Protocols Unknown

ByteDance-internal system; the VLDB paper describes Gremlin as the query language and RPC-based communication between internal BGE/BGS layers, but does not document an external client wire protocol.

License Proprietary

Confirms current value; ByteGraph has no public repository and the authors describe it as not yet open source as of the 2022 paper.

Released 2018

Corrected from the current value of 2022, which is the VLDB paper's publication year, not first availability. ByteDance's own engineering blog dates the start of ByteGraph's development to August 2018; since ByteGraph is an internal system with no public release, this is the best available anchor for when it came into existence, but it is a development-start date rather than confirmed production/public availability.

Language C++

Confirms current value, though ByteGraph is split across two layers: ByteDance's engineering blog states the stateless query layer (bgdb) is written in Go, while the storage/transaction engine (bgkv), where performance and memory efficiency are most critical, is written in C++.